<?xml version="1.0"?>
<rss version="2.0"><channel><title>Mark Oates's Blog</title><link>http://www.speedhack.allegro.cc/blog/view/1146</link><description>A live look at what the SpeedHackers are up to.</description><language>en-us</language><pubDate>Mon, 29 Jun 2015 02:51:37 +0000</pubDate><lastBuildDate>Mon, 06 Apr 2026 13:13:21 +0000</lastBuildDate><item><title>Pics!</title><link>http://www.speedhack.allegro.cc/blog/post/11123</link><comments>http://www.speedhack.allegro.cc/blog/post/11123</comments><description><![CDATA[<div class="mockup v2"><p>dropping these here before I get back to the crazy...
</p></div>]]></description><pubDate>Mon, 29 Jun 2015 02:51:37 +0000</pubDate><author>Mark Oates</author></item><item><title>#BreakfastHack</title><link>http://www.speedhack.allegro.cc/blog/post/11089</link><comments>http://www.speedhack.allegro.cc/blog/post/11089</comments><description><![CDATA[<div class="mockup v2"><p>I was up until about 5 am last night, so I made sure to make a good breakfast before I start day 2.</p><p>The word of the day for today is &quot;gameplay&quot;.
</p></div>]]></description><pubDate>Sat, 27 Jun 2015 17:17:03 +0000</pubDate><author>Mark Oates</author></item><item><title>Some screenshots</title><link>http://www.speedhack.allegro.cc/blog/post/11087</link><comments>http://www.speedhack.allegro.cc/blog/post/11087</comments><description><![CDATA[<div class="mockup v2"><p>Looks like the hard part is done.</p><p>I can now point at any object in the scene, I have an isometric projection (really close), tiles, and a all the base code infrastructure for the game objects.</p><p>Progress is here:</p><p><a href="https://github.com/MarkOates/Speedhack2015">https://github.com/MarkOates/Speedhack2015</a>
</p></div>]]></description><pubDate>Sat, 27 Jun 2015 08:48:57 +0000</pubDate><author>Mark Oates</author></item></channel></rss>
