"Maw saves the World"

Game idea
=========

Maw's task is to save the world. He has to visit every spot and spread the message of goodness. But there are deamons, good ones and bad ones. If a deamon strikes Maw, he will gain either good or bad karma, which will affect him. If he gets too much bad karma, he turns into a bad guy, who couldn't care less of the world. He may even die. A status bar shows his health state.

Guide Maw through every continent using the arrow keys. Maw can swim over the ocean, but he can't control the direction while swimming. He just keeps on swimming until he hits the ground.

When a good deamon and a bad deamon meet, they will create new deamons, both good ones and bad ones.

File list
=========

main.cpp 	- source
classes.cpp 	- source
classes.h 	- source
data.h		- source
data.dat	- data file
readme.txt	- this file

Requirements
============

The application assumes your machine can do 1024*768*32 graphics. I've used Allegro 4.2, but 4.0 should work as well. I've tested only on Windows XP.

How to compile
==============

Just create an Allegro project and add these files and compile it.

I
=

Johan Halmén
